State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Third Person Games Performance in the US, Q3 2024

Explore the download, revenue, and active user trends of the leading third person games on a unified platform in the United States during Q3 2024.

Top 5 Third Person Games Performance in the US, Q3 2024

In the third quarter of 2024, the top five third person games on a unified platform in the United States displayed intriguing trends in terms of weekly downloads, revenue, and active users. Let's delve into the specifics for each of these popular games.

Last War:Survival from FUNFLY PTE. LTD. saw notable fluctuations in its metrics. Weekly revenue experienced a peak at approximately $9.6M in mid-September. Downloads reached their highest at about 577K in the last week of September, while active users saw a surge, climbing to 1.4M in late September.

Subway Surfers by Sybo Games ApS maintained a stable performance with weekly revenue hovering around $30K to $44K. The game’s downloads showed a downward trend, starting from 283K at the beginning of July and settling around 202K by the end of September. Meanwhile, active users slightly declined from approximately 10.6M in early July to 7.5M by the end of the quarter.

Zenless Zone Zero, a new entrant from COGNOSPHERE PTE. LTD., demonstrated a mixed performance. Its weekly revenue started strong at $1.5M but decreased to around $345K by the end of September. Downloads followed a similar pattern, beginning with a high of 1.5M and dropping to about 22K. Active users decreased from over 1.2M to approximately 158K during the quarter.

Free Fire by GARENA INTERNATIONAL I PRIVATE LIMITED showed a steady performance with weekly revenue ranging from $2.6M to $4M. Downloads were relatively stable, fluctuating between 109K and 188K. Active users consistently remained around 4.2M to 4.8M throughout the quarter.

Going Balls from SUPERSONIC STUDIOS LTD experienced modest revenue, maintaining around $1.7K to $2.4K weekly. Downloads varied slightly, with numbers ranging from 104K to 157K. Active users hovered around 433K to 489K, indicating a stable user base.

For more detailed insights into these games' performances, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024